Doors Open, Profits In
Posted on Sun Jun 18th, 2023 @ 4:08am by Quira
387 words; about a 2 minute read
Mission:
Mission 4 - Like a Thunderbolt
Location: Quira's Haven
Timeline: MD05
Despite having meticulously planned opening night for weeks and revised that very same plan at least six times to ensure that she would make the best first impression, Quira still felt her stomach turn with trepidation. She could hear them outside already; at least a hundred people, judging by the volume. She would've known, having worked at uncle Brett's sleazy bar for years, how to estimate the size of crowds even when not physically present to see them, by the noise level they produced alone.
Which meant that word had gotten around. When the hew-mons said that information travelled at warp speed when you let it, they weren't kidding.
She'd done everything right. She had to have done everything right. Her thus far small gaggle of dabo girls were already ready and waiting at the wheels, talking and giggling among themselves while waiting for hapless patrons to get too enamored by their beauty and flirtations and lose their focus. Like any good Ferengi she'd rigged the wheels a little bit to introduce a little bit of fun into the spins; there was just something amusing about those silly hew-mons when they cursed and swore when odds rolled against them. The bar, which she'd decided to man herself, was fully stocked, she'd checked it several times herself. Everything was ready. It had to be ready.
A quick shift of her sickly yellow eyes to the chronometer she'd had installed on the far wall later, she nodded to the burly Nausicaan bouncer standing at the entrance. "Let 'em in, Grett." Showtime. Or opening time, whichever was more appropriate.
The crowd barely waited for the doors to be fully open before swarming through the entrance in a raucuous, dissonant mix of cheering and excited chatter, descending hungrily upon the bar and dabo wheels. As she'd expected. She'd heard rumors about what this station and her residents had gone through; they needed a morale booster and this was exactly it. Rule of Acquisition number 34: war was good for business - though she'd found, working under her uncle, that literally any crisis or threat worked equally well. Things would be okay, she reckoned. She could tackle any problems as they arose. Or perhaps Grett would, for the more tangible of those problems.
For now, though, she had seven different drinks to make.